Meet the Mentor:

Kandyce Bohannon

3M Senior Software Engineer

Corporate Research Systems Lab

As a software engineer in corporate research, Kandyce strives to understand the information behind the data to drive digital transformations that can be applied in products and processes across 3M. Her favorite types of projects involve bringing together various technologies from the core of 3M, along with digital technologies such as Internet of Things (IoT) and machine learning, to gather insights that may otherwise go undiscovered.

Through each stage in Kandyce’s career, she has combined her skills in biology, computer science, and research to develop products that improve lives. During her career at 3M, Kandyce has held various positions across multiple businesses, including – personal safety, medical solutions, and transportation and energy.

Kandyce graduated from Midwestern State University with a double major in math and computer science, and a Master’s in computer science. In her spare time, Kandyce is active in 3M’s prestigious Tech Forum – a place where ideas and new innovations are shared with the company. She’s also mentored high school students at Texas State University’s Honors Summer Math Camp to encourage them to pursue careers in STEM.

Data and analytics are Kandyce Bohannon’s passion. This, she says, feeds her fascination for technology and helps her gain a greater understanding of human behavior.

Mentees

2019 Finalist

Caroline Crouchley

Magnetic Train Travel

Caroline developed a sustainable method of public transportation that eliminates the need for a diesel engine or electric motor in trains.

2018 Finalist

Sriram Bhimaraju

Low cost Archery Assistant with an Interface for the Visually Impaired

Sriram developed Archery Assistant, an app that improves an archer’s accuracy by correcting form in real-time using a Bluetooth sensor.

2017 Finalist

Samu Shrestha

PBIF (Perception Based Interaction Framework)

Samu created a framework-based application that allows users to create custom-tailored forms of visual and verbal interaction between desktop and mobile devices.